AI Insights · Timothy · April 2024
Top 5 2D Realistic Games on Android in Lithuania - Q1 2024
A look into the performance of the top 5 2D realistic games on Android in Lithuania during Q1 2024, covering downloads, revenue, and active users.
In the first quarter of 2024, the top 5 2D realistic games on the Android platform in Lithuania exhibited varied performance across downloads, revenue, and active users. Below is an overview of their trends based on data from Sensor Tower.
Teen Patti Gold:3 Patti Rummy, developed by Moonfrog, saw a fluctuation in weekly downloads. The highest downloads were recorded at the beginning of January with approximately 9K, followed by a gradual decline reaching around 4.4K in early March. The weekly active users slightly decreased from 184.8K at the start of January to 170.3K by the end of March.
Doomsday: Last Survivors, created by IGG.COM, showed a steady increase in weekly revenue, peaking at about $673 in the final week of March. Weekly downloads started strong at 1.4K in early January but fell to 572 by the end of the quarter. Active users saw a rise from 2.8K at the beginning of January to 2.8K in the first week of March, eventually dipping to 2.1K by late March.
Sea of Conquest: Pirate War, published by FunPlus International AG, experienced an upward trend in weekly revenue, beginning at $17 in the first week of January and reaching a peak of approximately $1.6K by mid-February. The game's weekly downloads, however, declined from 1.2K in January to 241 by the end of March. Active users peaked at 3K in early February and maintained a stable level around 2.4K towards the end of the quarter.
ZingPlay - Game bài - Tien Len, from VNG ZingPlay Game Studios, showed a significant increase in weekly downloads, starting from 233 in the first week of January and rising to 2.1K in mid-February. Weekly active users also saw an increase from 5.2K in early January to 6.4K by the end of March.
8 Ball Pool, by Miniclip.com, demonstrated a consistent revenue stream, averaging around $900 weekly throughout the quarter. Downloads fluctuated, peaking at 1.1K in late January and dropping to 477 by the end of March. Active users started at 8.6K in early January and experienced a slight decline to 7.7K by the end of March.
These trends provide valuable insights into the performance of these top 2D realistic games in Lithuania. For more detailed analysis and data, visit Sensor Tower.